Feiyu (Alan)
Chang._
I'm a graphics engineer and game developer. I build games and apps, perform magic, and make art — chasing experiences that make people feel something they didn't see coming.
Index
Selected work, by discipline.
Games
Web, tabletop, PC, Mac, and VR — released titles, jam entries, and prototypes.
Apps
iOS, macOS, and visionOS apps shipped to the App Store — built solo in SwiftUI.
Magic
I have performed magic since I was eight.
04Gallery
Digital paintings, Marvel weapon studies, and 3D animations built in Blender.
About
Many crafts,
one instinct.
I make games and ship apps because I love designing systems that make people feel something. I perform magic because the best experiences are never explained — they're felt. I paint and model in 3D because I think with my hands.
Different mediums, one instinct: build something that surprises people, then sweat every detail until it feels effortless.